Halo3 s FLAWED new melee system.

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Players X and Y have full health. They run at each other shooting their ARs - both players hit 100% of the time. When they meet their shields are at exactly the same level. X melees the instant it is viable (i.e. the instant he is "in range"), but Y's reaction time is slower. Because player Y is slower at pressing the melee button he by default puts one, maybe two, extra bullets into X. Both melees, however, count as "simultaneous" due to the implementation of bungies new melee system. Since X has now one AR bullet's less health than Y he loses despite his superior reaction time and genuine kill.



Channel: Entertainment
Uploaded: October 17, 2007 at 5:06 am
Author: loveperseveres

Length: 00:04:32
Rating: 4.18
Views: 88371

Tags: halo3 halo melee flaw 3 glitch bungie

Video Comments:
tomunizum (November 9, 2008 at 11:52 am)
the way this was narrated was like a mating dance or sumting...lolz
Zagatron (November 7, 2008 at 7:30 pm)
why did they add this? Halo2's melee was the best, risky deadly and down to your skill.
eegester (November 3, 2008 at 12:26 am)
Player1: ha! Imma melee you!
Player2: *sticks P1 in head and runs away*

the sound at 2:58 is funny too.
s33k4r2 (October 30, 2008 at 8:36 am)
normaly they both have no shield!
yaargmatey (October 28, 2008 at 5:10 am)
i have an idea.. just back up and br :D
xXAZN407Xx (September 28, 2008 at 4:35 am)
if you dont melee the right way just fuck it use br and snipers make life easier...........
hellzone100 (August 21, 2008 at 10:25 am)
which is stupid...
jack497576 (August 17, 2008 at 2:01 am)
ok i get it he has less health than him, for god sake onces is enough
Linklover999 (August 16, 2008 at 10:32 pm)
or fakes
bigcheezit (August 12, 2008 at 8:21 pm)
ya bungie has a 1.2 second lag time for the meelee they already said so themselves